Jobs Database

Windhawk (select)

Windhawk Description

Skill Tree Windhawk

Arrow Repel
Requests:
  • Complite Quest
First Aid
Requests:
  • Complite Quest
Arrow Shower
Requests:
  • - Level 5
Vulture`s Eye
Requests:
  • - Level 3
Arrow Crafting
Requests:
  • Complite Quest
Play Dead
Requests:
  • Complite Quest
Improve Concentration
Requests:
  • - Level 1

Focused Arrow Strike
Requests:
  • - Level 10
  • - Level 5
Beast Strafing
Requests:
  • - Level 10
Falconry Mastery
Requests:
  • - Level 1
Flasher
Requests:
  • - Level 1
Ankle Snare
Requests:
  • - Level 1
Remove Trap
Requests:
  • - Level 1
Wind Walker
Requests:
  • - Level 9
Phantasmic Arrow
Requests:
  • Complite Quest
Blitz Beat
Requests:
  • - Level 1
Sandman
Requests:
  • - Level 1
Freezing Trap
Requests:
  • - Level 1
Shockwave Trap
Requests:
  • - Level 1
Spring Trap
Requests:
  • - Level 1
  • - Level 1
Detect
Requests:
  • - Level 1
  • - Level 1
Steel Crow
Requests:
  • - Level 5
Blast Mine
Requests:
  • - Level 1
  • - Level 1
  • - Level 1
Talkie Box
Requests:
  • - Level 1
  • - Level 1
Falcon Eyes
Requests:
  • - Level 10
  • - Level 10
  • - Level 10
  • - Level 1
Falcon Assault
Requests:
  • - Level 3
  • - Level 5
  • - Level 5
  • - Level 1
Claymore Trap
Requests:
  • - Level 1
  • - Level 1

Aimed Bolt
Requests:
  • - Level 5
Research Trap
Requests:
  • - Level 1
  • - Level 1
Electric Shocker
Requests:
  • - Level 5
Arrow Storm
Requests:
  • - Level 5
Cluster Bomb
Requests:
  • - Level 3
Detonator
Requests:
  • - Level 3
Camouflage
Requests:
  • - Level 1
Tooth of Warg
Requests:
  • - Level 1
Warg Rider
Requests:
  • - Level 1
Fear Breeze
Requests:
  • - Level 5
  • - Level 1
Magenta Trap
Requests:
  • - Level 1
Firing Trap
Requests:
  • - Level 1
Icebound Trap
Requests:
  • - Level 1
Sensitive Keen
Requests:
  • - Level 3
Warg Strike
Requests:
  • - Level 1
Warg Dash
Requests:
  • - Level 1
Unlimited
Requests:
  • - Level 5
Cobalt Trap
Requests:
  • - Level 1
Warg Bite
Requests:
  • - Level 1
Maize Trap
Requests:
  • - Level 1
Verdure Trap
Requests:
  • - Level 1

Crescive Bolt
Requests:
  • - Level 5
Advanced Trap
Requests:
  • - Level 3
Hawk Mastery
Requests:
  • - Level 1
Gale Storm
Requests:
  • - Level 3
Wind Sign
Requests:
  • - Level 5
Solid Trap
Requests:
  • - Level 3
Deep Blind Trap
Requests:
  • - Level 3
Hawk Rush
Requests:
  • - Level 1
Flame Trap
Requests:
  • - Level 1
Swift Trap
Requests:
  • - Level 1
Wild Walk
Requests:
  • - Level 3
  • - Level 3
Calamity Gale
Requests:
  • - Level 5
  • - Level 5
Hawk Boomerang
Requests:
  • - Level 5

Basic Skill (Skill ID#1 / NV_BASIC)
Max Level 9 Can select no Source
Skill form Passive Skill type Skill Target
Description Basic Skill
Max Level: 9
Skill Form: Passive
Description: Enables the use of Basic
Interface Skills.

_
[Lv 1]: Enables Trading
You can trade Item and Zeny with other
Player.
Right click on a player to initiate.
_
[Lv 2]: Enables Emotions
Alt+(0~9) and Ctrl+(1,-,=.)
Alt+L will open Emoticon Window.
_
[Lv 3]: Enables Sitting
Doubles HP and SP regen speed.
Press the Insert key or type /sit.
_
[Lv 4]: Enables Chat Room Creation
Alt+C to open a Chat Room.
_
[Lv 5]: Joins a Party
Character can join a party.
_
[Lv 6]: Enables Use of Kafra Storage
Talk to Kafra Staff to open Storage.
_
[Lv 7]: Organize a Party
Creates a party
Type /organize Party Name
Set party options in the Party Window (Alt+Z).

_
[Lv 9]: Enables Change to First Job Class
Qualifies character for change from
Novice to one of the First or Expanded
classes.

Double Strafe (Skill ID#46 / AC_DOUBLE)
Max Level 10 Can select no Source
Skill form Active Skill type Ranged Physical Skill Target 1 Character
Description Double Strafe
Max Level: 10
17Requirement: Vulture`s Eye 10
Skill Form: Active
Type: Ranged Physical
Target: 1 Character
Description: Inflicts double damage on a
target by firing two arrows in one attack.
Consumes 1 equipped Arrow.
[Lv.1]: ATK 100% x 2
[Lv.2]: ATK 110% x 2
[Lv.3]: ATK 120% x 2
[Lv.4]: ATK 130% x 2
[Lv.5]: ATK 140% x 2
[Lv.6]: ATK 150% x 2
[Lv.7]: ATK 160% x 2
[Lv.8]: ATK 170% x 2
[Lv.9]: ATK 180% x 2
[Lv.10]: ATK 190% x 2
Skill information
Level 1 2 3 4 5 6 7 8 9 10
SP 12 12 12 12 12 12 12 12 12 12

Owl`s Eye (Skill ID#43 / AC_OWL)
Max Level 10 Can select no Source
Skill form Passive Skill type Skill Target
Description Owl`s Eye
Max Level: 10
Skill Form: Passive
Description: Increases DEX.
[Lv 1]: DEX +1
[Lv 2]: DEX +2
[Lv 3]: DEX +3
[Lv 4]: DEX +4
[Lv 5]: DEX +5
[Lv 6]: DEX +6
[Lv 7]: DEX +7
[Lv 8]: DEX +8
[Lv 9]: DEX +9
[Lv 10]: DEX +10

Arrow Repel (Skill ID#148 / AC_CHARGEARROW)
Max Level 1 Can select no Source Quest
Skill form Active Skill type Ranged Physical Skill Target 1 Character
Description Charge Arrow
Requirement: Finish Quest
Skill Form: Active
Type: Ranged Physical
Target: 1 Character
Range: 9 cells
Description: Draws the bowstring to it`s
limit to fire a volley of arrows which inflicts
150% ATK physical damage and with enough
force to push the target 5 cells back.
Skill information
Level 1
SP 15
Variable Cast Time 400
Fixed Cast Time 800

First Aid (Skill ID#142 / NV_FIRSTAID)
Max Level 1 Can select no Source Quest
Skill form Active Skill type Recovery Skill Target Caster
Description First Aid
Requirement: Finish Quest
Skill Form: Active
Type: Recovery
Target: Caster
Description: Uses 3 SP to restore 5 HP.
Skill information
Level 1
SP 3

Arrow Shower (Skill ID#47 / AC_SHOWER)
Max Level 10 Can select no Source
Skill form Active Skill type Ranged Physical / AoE Skill Target Ground
Description Arrow Shower
Max Level: 10
Requirement: Double Strafe 5
Skill Form: Active
Type: Ranged Physical / AoE
Target: Ground
Traps: Can be moved around using this skill
much like how monsters/players are affected
by usual knock back skills.

Description: Fires an arrow at targeted
cell damaging all enemies on 3x3 AoE.
Enemies that receive damage will be
knocked 2 cells backward. The base range
of this skill is 9 cells.
Consumes 1 equipped Arrow.
[Lv 1]: 160% ATK
[Lv 2]: 170% ATK
[Lv 3]: 180% ATK
[Lv 4]: 190% ATK
[Lv 5]: 200% ATK
[Lv 6]: 210% ATK
[Lv 7]: 220% ATK
[Lv 8]: 230% ATK
[Lv 9]: 240% ATK
[Lv 10]: 250% ATK
Skill Requests
Double Strafe (Skill ID#46 / AC_DOUBLE) - Level 5
Skill information
Level 1 2 3 4 5 6 7 8 9 10
SP 15 15 15 15 15 15 15 15 15 15
Splash Area 1 1 1 1 1 2 2 2 2 2

Vulture`s Eye (Skill ID#44 / AC_VULTURE)
Max Level 10 Can select no Source
Skill form Passive Skill type Skill Target
Description Vulture`s Eye
Max Level: 10
3Requirement: Owl`s Eye 3
23Requirement: Owl`s Eye 3
Skill Form: Passive
Description: Increases Attack Range
and HIT rate with Bow class weapons.
[Lv 1]: Range +1, HIT rate +1%
[Lv 2]: Range +2, HIT rate +2%
[Lv 3]: Range +3, HIT rate +3%
[Lv 4]: Range +4, HIT rate +4%
[Lv 5]: Range +5, HIT rate +5%
[Lv 6]: Range +6, HIT rate +6%
[Lv 7]: Range +7, HIT rate +7%
[Lv 8]: Range +8, HIT rate +8%
[Lv 9]: Range +9, HIT rate +9%
[Lv 10]: Range +10, HIT rate +10%
Skill Requests
Owl`s Eye (Skill ID#43 / AC_OWL) - Level 3

Arrow Crafting (Skill ID#147 / AC_MAKINGARROW)
Max Level 1 Can select no Source Quest
Skill form Active Skill type Crafting Skill Target Caster
Description Arrow Crafting
Requirement: Finish Quest
Skill Form: Active
Type: Crafting
Target: Caster
Description: Creates Arrows from
specific items. The kind of Arrows
produced, as well as the amount, is
determined by the items used.
This skill fails, if the current Weight
is more than 70%.
Skill information
Level 1
SP 10

Play Dead (Skill ID#143 / NV_TRICKDEAD)
Max Level 1 Can select no Source Quest
Skill form Active Skill type Supportive Skill Target Caster
Description Play Dead
Requirement: Finish Quest, Novice Only
Skill Form: Active
Type: Supportive
Target: Caster
Description: Feigns death to avoid the
menace of nearby enemies.
The Play Dead status is canceled
by casting this skill again.
Skill information
Level 1
SP 5

Improve Concentration (Skill ID#45 / AC_CONCENTRATION)
Max Level 10 Can select no Source
Skill form Active Skill type Supportive Skill Target Caster
Description Improve Concentration
Max Level: 10
Requirement: Vulture`s Eye 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Boosts AGI and DEX
temporarily as well as detects nearby
Hidden enemy in 3x3 AoE.
[Lv 1]: DEX/AGI +3%, Duration: 60 seconds
[Lv 2]: DEX/AGI +4%, Duration: 80 seconds
[Lv 3]: DEX/AGI +5%, Duration: 100 seconds
[Lv 4]: DEX/AGI +6%, Duration: 120 seconds
[Lv 5]: DEX/AGI +7%, Duration: 140 seconds
[Lv 6]: DEX/AGI +8%, Duration: 160 seconds
[Lv 7]: DEX/AGI +9%, Duration: 180 seconds
[Lv 8]: DEX/AGI +10%, Duration: 200 seconds
[Lv 9]: DEX/AGI +11%, Duration: 220 seconds
[Lv 10]: DEX/AGI +12%, Duration: 240 seconds
Skill Requests
Vulture`s Eye (Skill ID#44 / AC_VULTURE) - Level 1
Skill information
Level 1 2 3 4 5 6 7 8 9 10
SP 25 30 35 40 45 50 55 60 65 70
Splash Area 3 3 3 3 3 3 3 3 3 3

Beast Bane (Skill ID#126 / HT_BEASTBANE)
Max Level 10 Can select no Source
Skill form Passive Skill type Skill Target
Description Beastbane
Max Level: 10
Skill Form: Passive
Description: Increases Attack Power
against Brute and Insect race monsters.
[Lv 1]: Damage +4
[Lv 2]: Damage +8
[Lv 3]: Damage +12
[Lv 4]: Damage +16
[Lv 5]: Damage +20
[Lv 6]: Damage +24
[Lv 7]: Damage +28
[Lv 8]: Damage +32
[Lv 9]: Damage +36
[Lv 10]: Damage +40

Skid Trap (Skill ID#115 / HT_SKIDTRAP)
Max Level 5 Can select no Source
Skill form Active Skill type Trap (Hidden) Skill Target Ground
Description Skid Trap
Max Level: 5
Skill Form: Active
Type: Trap (Hidden)
Target: Ground
Description: Sets a trap which will make
an enemy slide in the direction that
the caster was facing at the moment the
trap was set.
Consumes 1 Traps or 1 Special Alloy Trap.
[Lv 1]: 6 cell sliding range / 300 sec
[Lv 2]: 7 cell sliding range / 240 sec
[Lv 3]: 8 cell sliding range / 180 sec
[Lv 4]: 9 cell sliding range / 120 sec
[Lv 5]: 10 cell sliding range / 60 sec
Skill information
Level 1 2 3 4 5
Range 3 3 3 3 3
SP 10 10 10 10 10

Land Mine (Skill ID#116 / HT_LANDMINE)
Max Level 5 Can select no Source
Skill form Active Skill type Trap (Hidden) Skill Target Ground
Description Land Mine
Max Level: 5
Skill Form: Active
Type: Trap (Hidden)
Element: Earth
Target: Ground
Description: Sets a trap with a 3x3 range
which will explode once an enemy steps on it.
Damage increases according to skill level,
caster`s Base Level, DEX and INT.
A trap that has not been stepped on is released
after the duration expires and returns the Trap.
Consumes 1 Traps or 1 Special Alloy Trap.
[Lv 1]: Lasts 200 seconds
[Lv 2]: Lasts 160 seconds
[Lv 3]: Lasts 120 seconds
[Lv 4]: Lasts 80 seconds
[Lv 5]: Lasts 40 seconds
Skill information
Level 1 2 3 4 5
Range 3 3 3 3 3
SP 10 10 10 10 10
Variable Cast Time 500 500 500 500 500
Fixed Cast Time 300 300 300 300 300

Focused Arrow Strike (Skill ID#382 / SN_SHARPSHOOTING)
Max Level 5 Can select no Source
Skill form Active Skill type Ranged Physical / AoE Skill Target 1 Character
Description Sharp Shooting
Max Level: 5
Requirement: Double Strafe 5,
Improve Concentration 10

Skill Form: Active
Type: Ranged Physical / AoE
Target: 1 Character
Range: 11 cells
Traps: Can be destroyed
Description: Shoots an arrow with
incredible might directly towards a
targeted enemy, inflicting ranged physical
damage to it and surrounding enemies
within 5x5 cells. Has a high chance
to inflict half of the total Critical Damage
and 50% of the caster`s Critical chance
will be added.
Consumes 1 equipped Arrow.
[Lv 1]: ATK 600%
[Lv 2]: ATK 900%
[Lv 3]: ATK 1200%
[Lv 4]: ATK 1500%
[Lv 5]: ATK 1800%
Skill Requests
Improve Concentration (Skill ID#45 / AC_CONCENTRATION) - Level 10
Double Strafe (Skill ID#46 / AC_DOUBLE) - Level 5
Skill information
Level 1 2 3 4 5
Range 11 11 11 11 11
SP 16 18 20 22 24
Variable Cast Time 500 500 500 500 500
Fixed Cast Time 500 500 500 500 500
Splash Area 2 2 2 2 2

Beast Strafing (Skill ID#499 / HT_POWER)
Max Level 1 Can select no Source Soul
Skill form Active Skill type Ranged Physical Skill Target 1 Character
Description Beast Strafing
Requirement: Double Strafe 10,
Spirit State(Hunter link)

Skill Form: Active
Type: Ranged Physical
Target: 1 Character
Description: Attack by using a modified form of
Double Strafe that was developed to cause
extra damage to Brute monsters. Caster`s
STR affects the amount of inflicted damage.
Skill Requests
Double Strafe (Skill ID#46 / AC_DOUBLE) - Level 10
Skill information
Level 1
SP 12

Falconry Mastery (Skill ID#127 / HT_FALCON)
Max Level 1 Can select no Source
Skill form Passive Skill type Skill Target
Description Falconry Mastery
Max Level: 1
Requirement: Beastbane 1
Skill Form: Passive
Description: Enables renting of a Falcon
from the Hunter Guild.
Skill Requests
Beast Bane (Skill ID#126 / HT_BEASTBANE) - Level 1

Flasher (Skill ID#120 / HT_FLASHER)
Max Level 5 Can select no Source
Skill form Active Skill type Trap (Hidden) Skill Target Ground
Description Flasher
Max Level: 5
Requirement: Skid Trap 1
Skill Form: Active
Type: Trap (Hidden)
Target: Ground
Description: Sets a trap with a 3x3 range
which will emit intense light, which may cause
the target with the Blind status for 18 sec.
A trap that has not been stepped on
is released after the duration expires and
returns the Traps.
Consumes 2 Traps or 1 Special Alloy Trap.
[Lv 1]: Chance: 50% / 150 sec
[Lv 2]: Chance: 60% / 120 sec
[Lv 3]: Chance: 70% / 90 sec
[Lv 4]: Chance: 80% / 60 sec
[Lv 5]: Chance: 90% / 30 sec
Skill Requests
Skid Trap (Skill ID#115 / HT_SKIDTRAP) - Level 1
Skill information
Level 1 2 3 4 5
Range 3 3 3 3 3
SP 12 12 12 12 12
Splash Area 1 1 1 1 1

Ankle Snare (Skill ID#117 / HT_ANKLESNARE)
Max Level 5 Can select no Source
Skill form Active Skill type Trap (Hidden) Skill Target Ground
Description Anklesnare
Max Level: 5
Requirement: Skid Trap 1
Skill Form: Active
Type: Trap (Hidden)
Target: Ground
Description: Sets a trap with a 3x3 range
which will bind an enemy to the ground for the
skill`s duration, which is affected by the AGI
of the target. A trap that has not been stepped
on is released after the duration expires and
returns the Trap.
Consumes 1 Traps or 1 Special Alloy Trap.
[Lv 1]: 4 sec / Lasts 250 seconds
[Lv 2]: 8 sec / Lasts 200 seconds
[Lv 3]: 12 sec / Lasts 150 seconds
[Lv 4]: 16 sec / Lasts 100 seconds
[Lv 5]: 20 sec / Lasts 50 seconds
Skill Requests
Skid Trap (Skill ID#115 / HT_SKIDTRAP) - Level 1
Skill information
Level 1 2 3 4 5
Range 3 3 3 3 3
SP 12 12 12 12 12

Remove Trap (Skill ID#124 / HT_REMOVETRAP)
Max Level 1 Can select no Source
Skill form Active Skill type Supportive Skill Target Trap
Description Remove Trap
Max Level: 1
11Requirement: Land Mine 1
17Requirement: Double Strafe 5
Skill Form: Active
Type: Supportive
Target: Trap
Description: Removes a Trap that has
been set on the ground, as well as
regain that Trap item.
Skill Requests
Land Mine (Skill ID#116 / HT_LANDMINE) - Level 1
Skill information
Level 1
Range 2
SP 5

Wind Walker (Skill ID#383 / SN_WINDWALK)
Max Level 10 Can select no Source
Skill form Active Skill type Supportive Skill Target Caster and Party Members
Description Wind Walk
Max Level: 10
Requirement: Improve Concentration 9
Skill Form: Active
Type: Supportive
Target: Caster and Party Members
Description: Increases Movement Speed(MS)
and FLEE rate of yourself and party
members. However, Movement Speed will
not increased if a similar effect, such
as Increase Agility, has already been
cast. Skills which decrease Movement
Speed, such as Quagmire, cancel the
Movement Speed increase from Wind
Walk.
[Lv 1]: MS +2% / FLEE +1
[Lv 2]: MS +4% / FLEE +1
[Lv 3]: MS +6% / FLEE +2
[Lv 4]: MS +8% / FLEE +2
[Lv 5]: MS +10% / FLEE +3
[Lv 6]: MS +12% / FLEE +3
[Lv 7]: MS +14% / FLEE +4
[Lv 8]: MS +16% / FLEE +4
[Lv 9]: MS +18% / FLEE +5
[Lv 10]: MS +20% / FLEE +5
Skill Requests
Improve Concentration (Skill ID#45 / AC_CONCENTRATION) - Level 9
Skill information
Level 1 2 3 4 5 6 7 8 9 10
SP 46 52 58 64 70 76 82 88 94 100
Variable Cast Time 1500 1800 2100 2400 2700 3000 3300 3600 3900 4200
Fixed Cast Time 500 600 700 800 900 1000 1100 1200 1300 1400
Splash Area -1 -1 -1 -1 -1 -1 -1 -1 -1 -1

Phantasmic Arrow (Skill ID#1009 / HT_PHANTASMIC)
Max Level 1 Can select no Source Quest
Skill form Active Skill type Ranged Physical Skill Target 1 Character
Description Phantasmic Arrow
Requirement: Finish Quest
Skill Form: Active
Type: Ranged Physical
Target: 1 Character
Description: Enable the caster to shoot a magic
arrow without requiring actual Arrows. Inflicts
500% Wind elemental damage and pushes the
enemy 3 cells backward after impact.
Skill information
Level 1
SP 50

Blitz Beat (Skill ID#129 / HT_BLITZBEAT)
Max Level 5 Can select no Source
Skill form Active Skill type Special Physical / AoE Skill Target 1 Character
Description Blitz Beat
Max Level: 5
Requirement: Falconry Mastery 1
Skill Form: Active
Type: Special Physical / AoE
Target: 1 Character
Description: Commands Falcon to attack
a targeted and surrounding enemies in an
3x3 area. The Falcons damage is
increased by the owner`s AGI and DEX.
The skill level also increases the chance of
automatic attacks from the Falcon when
attacking an enemy with a Bow class weapon,
which will be increased based on your LUK.
The Falcons Attack Range is 3 cells plus
the level of Vulture`s Eye skill.
[Lv 1]: Hits: 1, SP Consumption: 10
[Lv 2]: Hits: 2, SP Consumption: 13
[Lv 3]: Hits: 3, SP Consumption: 16
[Lv 4]: Hits: 4, SP Consumption: 19
[Lv 5]: Hits: 5, SP Consumption: 22
Skill Requests
Falconry Mastery (Skill ID#127 / HT_FALCON) - Level 1
Skill information
Level 1 2 3 4 5
Range 5 5 5 5 5
SP 10 13 16 19 22
Variable Cast Time 800 800 800 800 800
Fixed Cast Time 200 200 200 200 200
Splash Area 1 1 1 1 1

Sandman (Skill ID#119 / HT_SANDMAN)
Max Level 5 Can select no Source
Skill form Active Skill type Trap (Hidden) Skill Target Ground
Description Sandman
Max Level: 5
Requirement: Flasher 1
Skill Form: Active
Type: Trap (Hidden)
Target: Ground
Description: Sets a trap with a 3x3 range
that will cause the enemy that steps on it,
as well as enemies within the trap`s range,
to cause Sleep status for 18 sec.
A trap that has not been stepped on
is released after the duration expires and
returns the Trap.
Consumes 1 Traps or 1 Special Alloy Trap.
[Lv 1]: Chance: 50% / 150 sec
[Lv 2]: Chance: 60% / 120 sec
[Lv 3]: Chance: 70% / 90 sec
[Lv 4]: Chance: 80% / 60 sec
[Lv 5]: Chance: 90% / 30 sec
Skill Requests
Flasher (Skill ID#120 / HT_FLASHER) - Level 1
Skill information
Level 1 2 3 4 5
Range 3 3 3 3 3
SP 12 12 12 12 12
Splash Area 2 2 2 2 2

Freezing Trap (Skill ID#121 / HT_FREEZINGTRAP)
Max Level 5 Can select no Source
Skill form Active Skill type Trap (Hidden) Skill Target Ground
Description Freezing Trap
Max Level: 5
Requirement: Flasher 1
Skill Form: Active
Type: Trap (Hidden)
Element: Water
Target: Ground
Description: Sets a trap that release an icy blast when an enemy steps on it, inflicting piercing
Water property physical damage to all enemies
within its area of effect 3x3.
It has a chance of leaving enemies Frozen status.
Consumes 2 Traps or 1 Special Alloy Trap.
[Lv 1]: Chance: 50% / 6 sec / 150 sec
[Lv 2]: Chance: 60% / 9 sec / 120 sec
[Lv 3]: Chance: 70% / 12 sec / 90 sec
[Lv 4]: Chance: 80% / 15 sec / 60 sec
[Lv 5]: Chance: 90% / 18 sec / 30 sec
Skill Requests
Flasher (Skill ID#120 / HT_FLASHER) - Level 1
Skill information
Level 1 2 3 4 5
Range 3 3 3 3 3
SP 10 10 10 10 10
Splash Area 1 1 1 1 1

Shockwave Trap (Skill ID#118 / HT_SHOCKWAVE)
Max Level 5 Can select no Source
Skill form Active Skill type Trap (Hidden) Skill Target Ground
Description Shockwave Trap
Max Level: 5
Requirement: Anklesnare 1
Skill Form: Active
Type: Trap (Hidden)
Target: Ground
Description: Sets a trap with a 3x3 range
which will drain SP away from
enemies. A trap that has not been stepped on
is released after the duration expires and
returns the Traps.
Consumes 2 Traps or 1 Special Alloy Trap.
[Lv 1]: 20% MaxSP drain / 200 sec
[Lv 2]: 35% MaxSP drain / 160 sec
[Lv 3]: 50% MaxSP drain / 120 sec
[Lv 4]: 65% MaxSP drain / 80 sec
[Lv 5]: 80% MaxSP drain / 40 sec
Skill Requests
Ankle Snare (Skill ID#117 / HT_ANKLESNARE) - Level 1
Skill information
Level 1 2 3 4 5
Range 3 3 3 3 3
SP 45 45 45 45 45
Splash Area 1 1 1 1 1

Spring Trap (Skill ID#131 / HT_SPRINGTRAP)
Max Level 5 Can select no Source
Skill form Active Skill type Supportive Skill Target Ground
Description Spring Trap
Max Level: 5
Requirement: Remove Trap 1,
Falconry Mastery

Skill Form: Active
Type: Supportive
Target: Ground
Description: Commands Falcon to remove
a set Trap from a distance.
[Lv 1]: Range: 4 cells
[Lv 2]: Range: 5 cells
[Lv 3]: Range: 6 cells
[Lv 4]: Range: 7 cells
[Lv 5]: Range: 8 cells
Skill Requests
Remove Trap (Skill ID#124 / HT_REMOVETRAP) - Level 1
Falconry Mastery (Skill ID#127 / HT_FALCON) - Level 1
Skill information
Level 1 2 3 4 5
Range 4 5 6 7 8
SP 10 10 10 10 10

Detect (Skill ID#130 / HT_DETECTING)
Max Level 4 Can select no Source
Skill form Active Skill type Supportive Skill Target Ground
Description Detect
Max Level: 4
Requirement: Improve Concentration 1,
Falconry Mastery 1

Skill Form: Active
Type: Supportive
Target: Ground
Description: Commands a Falcon to detect
hidden characters from a distance 7x7.

[Lv 1]: Range: 2 cells
[Lv 2]: Range: 4 cells
[Lv 3]: Range: 6 cells
[Lv 4]: Range: 8 cells
Skill Requests
Improve Concentration (Skill ID#45 / AC_CONCENTRATION) - Level 1
Falconry Mastery (Skill ID#127 / HT_FALCON) - Level 1
Skill information
Level 1 2 3 4
Range 2 4 6 8
SP 8 8 8 8
Splash Area 3 3 3 3

Steel Crow (Skill ID#128 / HT_STEELCROW)
Max Level 10 Can select no Source
Skill form Passive Skill type Skill Target
Description Steel Crow
Max Level: 10
Requirement: Blitz Beat 5
Skill Form: Passive
Description: Increases the damage
inflicted by Falcon.
[Lv 1]: Damage +6
[Lv 2]: Damage +12
[Lv 3]: Damage +18
[Lv 4]: Damage +24
[Lv 5]: Damage +30
[Lv 6]: Damage +36
[Lv 7]: Damage +42
[Lv 8]: Damage +48
[Lv 9]: Damage +54
[Lv 10]: Damage +60
Skill Requests
Blitz Beat (Skill ID#129 / HT_BLITZBEAT) - Level 5

Blast Mine (Skill ID#122 / HT_BLASTMINE)
Max Level 5 Can select no Source
Skill form Active Skill type Trap (Visible) Skill Target Ground
Description Blast Mine
Max Level: 5
Requirement: Sandman 1,
Land Mine 1, Freezing Trap 1

Skill Form: Active
Type: Trap (Visible)
Element: Wind
Target: Ground
Description: Sets a trap with a 3x3 range
that will automatically explode after a specific
time period determined by the level of
the skill.
Ignores target DEF, MDEF and FLEE.
Consumes 2 Traps or 1 Special Alloy Trap.
[Lv 1]: Lasts 25 seconds
[Lv 2]: Lasts 20 seconds
[Lv 3]: Lasts 15 seconds
[Lv 4]: Lasts 10 seconds
[Lv 5]: Lasts 5 seconds
Skill Requests
Land Mine (Skill ID#116 / HT_LANDMINE) - Level 1
Sandman (Skill ID#119 / HT_SANDMAN) - Level 1
Freezing Trap (Skill ID#121 / HT_FREEZINGTRAP) - Level 1
Skill information
Level 1 2 3 4 5
Range 3 3 3 3 3
SP 10 10 10 10 10
Variable Cast Time 500 500 500 500 500
Fixed Cast Time 300 300 300 300 300
Splash Area 1 1 1 1 1

Talkie Box (Skill ID#125 / HT_TALKIEBOX)
Max Level 1 Can select no Source
Skill form Trap (Hidden) Skill type Skill Target Ground
Description Talkie Box
Max Level: 1
Requirement: Remove Trap 1,
Shockwave Trap 1

Skill Form: Trap (Hidden)
Target: Ground
Description: Sets a trap which will last
for 600 seconds and will display a
prepared message for the person who
triggers it.
Consumes 1 Traps or 1 Special Alloy Trap.
[Lv 1]: Lasts 600 sec
Skill Requests
Shockwave Trap (Skill ID#118 / HT_SHOCKWAVE) - Level 1
Remove Trap (Skill ID#124 / HT_REMOVETRAP) - Level 1
Skill information
Level 1
Range 3
SP 1

Falcon Eyes (Skill ID#380 / SN_SIGHT)
Max Level 10 Can select no Source
Skill form Active Skill type Supportive Skill Target Caster
Description True Sight
Max Level: 10
Requirement: Owl`s Eye 10,
Vulture`s Eye 10,
Improve Concentration 10,
Falconry Mastery 1

Skill Form: Active
Type: Supportive
Target: Caster
Description: Adds +5 to all Stats, as
well as increases HIT, Weapon
damage and Critical rate.
[Lv 1]: HIT +3%, Damage +2%, Critical +1
[Lv 2]: HIT +6%, Damage +4%, Critical +2
[Lv 3]: HIT +9%, Damage +6%, Critical +3
[Lv 4]: HIT +12%, Damage +8%, Critical +4
[Lv 5]: HIT +15%, Damage +10%, Critical +5
[Lv 6]: HIT +18%, Damage +12%, Critical +6
[Lv 7]: HIT +21%, Damage +14%, Critical +7
[Lv 8]: HIT +24%, Damage +16%, Critical +8
[Lv 9]: HIT +27%, Damage +18%, Critical +9
[Lv 10]: HIT +30%, Damage +20%, Critical +10
Skill Requests
Owl`s Eye (Skill ID#43 / AC_OWL) - Level 10
Vulture`s Eye (Skill ID#44 / AC_VULTURE) - Level 10
Improve Concentration (Skill ID#45 / AC_CONCENTRATION) - Level 10
Falconry Mastery (Skill ID#127 / HT_FALCON) - Level 1
Skill information
Level 1 2 3 4 5 6 7 8 9 10
SP 20 20 25 25 30 30 35 35 40 40

Falcon Assault (Skill ID#381 / SN_FALCONASSAULT)
Max Level 5 Can select no Source
Skill form Active Skill type Special Ranged Physical Skill Target 1 Character
Description Falcon Assault
Max Level: 5
Requirement: Vulture`s Eye 5,
Falconry Mastery 1, Blitz Beat 5, Steel Crow 3

Skill Form: Active
Type: Special Ranged Physical
Target: 1 Character
Description: Commands Falcon to attack
an enemy with an mighty strike.
Damage increases according to skill level
and caster`s Base Level.
Skill Requests
Steel Crow (Skill ID#128 / HT_STEELCROW) - Level 3
Vulture`s Eye (Skill ID#44 / AC_VULTURE) - Level 5
Blitz Beat (Skill ID#129 / HT_BLITZBEAT) - Level 5
Falconry Mastery (Skill ID#127 / HT_FALCON) - Level 1
Skill information
Level 1 2 3 4 5
Range 9 9 9 9 9
SP 30 34 38 42 46
Variable Cast Time 500 500 500 500 500
Fixed Cast Time 500 500 500 500 500

Claymore Trap (Skill ID#123 / HT_CLAYMORETRAP)
Max Level 5 Can select no Source
Skill form Active Skill type Trap (Visible) Skill Target Ground
Description Claymore Trap
Max Level: 5
Requirement: Blast Mine 1,
Shockwave Trap 1

Skill Form: Active
Type: Trap (Visible)
Element: Fire
Target: Ground
Description: Sets a trap which will
inflict splashed damage in an 5x5 area.
Claymore Traps can be attacked to explode
instantly.
Ignores target DEF, MDEF and FLEE.
Consumes 2 Traps or 1 Special Alloy Trap.
[Lv 1]: Lasts 20 seconds
[Lv 2]: Lasts 40 seconds
[Lv 3]: Lasts 60 seconds
[Lv 4]: Lasts 80 seconds
[Lv 5]: Lasts 100 seconds
Skill Requests
Shockwave Trap (Skill ID#118 / HT_SHOCKWAVE) - Level 1
Blast Mine (Skill ID#122 / HT_BLASTMINE) - Level 1
Skill information
Level 1 2 3 4 5
Range 3 3 3 3 3
SP 15 15 15 15 15
Variable Cast Time 500 500 500 500 500
Fixed Cast Time 300 300 300 300 300
Splash Area 2 2 2 2 2

Aimed Bolt (Skill ID#2236 / RA_AIMEDBOLT)
Max Level 10 Can select no Source
Skill form Active Skill type Ranged Physical Skill Target 1 Character
Description Aimed Bolt
Max Level: 10
Requirement: Ankle Snare 5
Skill Form: Active
Type: Ranged Physical
Target: 1 Character
Description: Intensively shoots at the target
with an arrow, dealing a lot of
physical damage at a long distance.
Consumes 3 set arrows and deals damage
5 times.
The damage is further increased
according to the caster`s BaseLv.
If you are under the influence of the
Fear Breeze status, it deals more damage.
Consumes 3 Arrow.
[Lv 1]: ATK 520% / 835% (Fear Breeze)
[Lv 2]: ATK 540% / 870% (Fear Breeze)
[Lv 3]: ATK 560% / 905% (Fear Breeze)
[Lv 4]: ATK 580% / 940% (Fear Breeze)
[Lv 5]: ATK 600% / 975% (Fear Breeze)
[Lv 6]: ATK 620% / 1010% (Fear Breeze)
[Lv 7]: ATK 640% / 1045% (Fear Breeze)
[Lv 8]: ATK 660% / 1080% (Fear Breeze)
[Lv 9]: ATK 680% / 1115% (Fear Breeze)
[Lv 10]: ATK 700% / 1150% (Fear Breeze)
Skill Requests
Ankle Snare (Skill ID#117 / HT_ANKLESNARE) - Level 5
Skill information
Level 1 2 3 4 5 6 7 8 9 10
Range 9 9 9 9 9 9 9 9 9 9
SP 40 40 40 40 40 40 40 40 40 40
Variable Cast Time 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
Fixed Cast Time 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000

Research Trap (Skill ID#2248 / RA_RESEARCHTRAP)
Max Level 10 Can select no Source
Skill form Passive Skill type Skill Target
Description Trap Research
Max Level: 10
Requirement: Claymore Trap 1, Remove Trap 1
Skill Form: Passive
Description: Increases trap damage and
trap set range of Hunters and Rangers,
also increases INT and MaxSP.
[Lv 1]: Damage +40, INT +1, MaxSP +220,
Skill Range +1

[Lv 2]: Damage +80, INT +2, MaxSP +240,
Skill Range +1

[Lv 3]: Damage +120, INT +3, MaxSP +260,
Skill Range +2

[Lv 4]: Damage +160, INT +4, MaxSP +280,
Skill Range +2

[Lv 5]: Damage +200, INT +5, MaxSP +300,
Skill Range +3

[Lv 6]: Damage +240, INT +6, MaxSP +320,
Skill Range +3

[Lv 7]: Damage +280, INT +7, MaxSP +340,
Skill Range +4

[Lv 8]: Damage +320, INT +8, MaxSP +360,
Skill Range +4

[Lv 9]: Damage +360, INT +9, MaxSP +380,
Skill Range +5

[Lv 10]: Damage +400, INT +10, MaxSP +400,
Skill Range +5
Skill Requests
Claymore Trap (Skill ID#123 / HT_CLAYMORETRAP) - Level 1
Remove Trap (Skill ID#124 / HT_REMOVETRAP) - Level 1

Ranger Main (Skill ID#2235 / RA_RANGERMAIN)
Max Level 10 Can select no Source
Skill form Passive Skill type Skill Target
Description Ranger Main
Max Level: 10
Requirement: Ranger Basic Skill
Skill Form: Passive
Description: Increases damage against
Brute, Plant and Fish monsters and
decrease damage from those monsters.

[Lv 1]: Damage and resistance +5
[Lv 2]: Damage and resistance +10
[Lv 3]: Damage and resistance +15
[Lv 4]: Damage and resistance +20
[Lv 5]: Damage and resistance +25
[Lv 6]: Damage and resistance +30
[Lv 7]: Damage and resistance +35
[Lv 8]: Damage and resistance +40
[Lv 9]: Damage and resistance +45
[Lv 10]: Damage and resistance +50

Electric Shocker (Skill ID#2238 / RA_ELECTRICSHOCKER)
Max Level 5 Can select no Source
Skill form Active Skill type Trap (Visible) Skill Target Ground
Description Electric Shocker
Max Level: 5
Requirement: Shockwave Trap 5
Skill Form: Active
Type: Trap (Visible)
Target: Ground
Max Traps: 3
Description: Immobilizes a target and
drains certain amount of SP per second
from the target. Electric Shocker
cannot be removed with Remove Trap.
Requires 1 Special Alloy Trap.
[Lv 1]: Drains 5% SP/sec, Duration 20 sec.
[Lv 2]: Drains 10% SP/sec, Duration 22 sec.
[Lv 3]: Drains 15% SP/sec, Duration 24 sec.
[Lv 4]: Drains 20% SP/sec, Duration 26 sec.
[Lv 5]: Drains 25% SP/sec, Duration 28 sec.
Skill Requests
Shockwave Trap (Skill ID#118 / HT_SHOCKWAVE) - Level 5
Skill information
Level 1 2 3 4 5
Range 3 3 3 3 3
SP 35 35 35 35 35
Splash Area 2 2 2 2 2

Warg Mastery (Skill ID#2240 / RA_WUGMASTERY)
Max Level 1 Can select no Source
Skill form Active Skill type Supportive Skill Target Caster
Description Warg Mastery
Max Level: 1
Requirement: Ranger Basic Skill
Skill Form: Active
Type: Supportive
Target: Caster
Description: Summons a Warg with a Wolf
Flute. Re-using the skill returns the
Warg to the wild.
Skill information
Level 1
SP 5

Arrow Storm (Skill ID#2233 / RA_ARROWSTORM)
Max Level 10 Can select no Source
Skill form Active Skill type Ranged Physical Skill Target Enemy and enemies near it
Description Arrow Storm
Max Level: 10
Requirement: Aimed Bolt 5
Skill Form: Active
Type: Ranged Physical
Target: Enemy and enemies near it
Description: All enemies within reach, focusing
on a single designated target.
Deals physical damage at long range,
a torrential rain of arrows like a storm.
5 arrows are consumed, and the damage
increases according to the caster`s BaseLv.
If you get the Fear Breeze status,
you can deal more damage.
Consumes 5 Arrow.
[Lv 1]: ATK 380% / 450% (Fear Breeze) / 5x5
[Lv 2]: ATK 560% / 700% (Fear Breeze) / 5x5
[Lv 3]: ATK 740% / 950% (Fear Breeze) / 5x5
[Lv 4]: ATK 920% / 1200% (Fear Breeze) / 5x5
[Lv 5]: ATK 1100% / 1450% (Fear Breeze) / 5x5
[Lv 6]: ATK 1280% / 1700% (Fear Breeze) / 7x7
[Lv 7]: ATK 1460% / 1950% (Fear Breeze) / 7x7
[Lv 8]: ATK 1640% / 2200% (Fear Breeze) / 7x7
[Lv 9]: ATK 1820% / 2450% (Fear Breeze) / 7x7
[Lv 10]: ATK 2000% / 2700% (Fear Breeze) / 9x9
Skill Requests
Aimed Bolt (Skill ID#2236 / RA_AIMEDBOLT) - Level 5
Skill information
Level 1 2 3 4 5 6 7 8 9 10
Range 9 9 9 9 9 9 9 9 9 9
SP 24 28 32 36 40 44 48 52 56 60
Variable Cast Time 2000 2000 2000 2000 2000 2000 2000 2000 2000 2000
Fixed Cast Time 300 300 300 300 300 300 300 300 300 300
Splash Area 2 2 2 2 2 3 3 3 3 4

Cluster Bomb (Skill ID#2239 / RA_CLUSTERBOMB)
Max Level 5 Can select no Source
Skill form Active Skill type Trap (Visible) Skill Target Ground
Description Cluster Bomb
Max Level: 5
Requirement: Trap Research 3
Skill Form: Active
Type: Trap (Visible)
Target: Ground
Max Traps: 3
Description: The trap deals damage in an 7x7.
Can be combined with Detonator skill.
Cluster Bomb can`t be removed with
Remove Trap and Spring Trap.
Requires 1 Special Alloy Trap.
[Lv 1]: ATK 300% + Additional Trap Damage,
Duration 15 sec.

[Lv 2]: ATK 400% + Additional Trap Damage,
Duration 15 sec.

[Lv 3]: ATK 500% + Additional Trap Damage,
Duration 15 sec.

[Lv 4]: ATK 600% + Additional Trap Damage,
Duration 15 sec.

[Lv 5]: ATK 700% + Additional Trap Damage,
Duration 15 sec.
Skill Requests
Research Trap (Skill ID#2248 / RA_RESEARCHTRAP) - Level 3
Skill information
Level 1 2 3 4 5
Range 3 3 3 3 3
SP 20 20 20 20 20
Splash Area 3 3 3 3 3

Detonator (Skill ID#2237 / RA_DETONATOR)
Max Level 1 Can select no Source
Skill form Active / Special Skill type Supportive Skill Target Ground
Description Detonator
Max Level: 1
Requirement: Cluster Bomb 3
Skill Form: Active / Special
Type: Supportive
Target: Ground
Description: Immediately activates traps
on the ground. Skills range is 7x7
cells around the targeted area. It can
also activate Hunter`s traps. This
skill will not detonate traps of
another player. Can activate the
following traps:
Blast Mine, Claymore Trap, Sandman,
Talkie Box, Firing Trap, Cluster Bomb
and Ice Bound Trap.
Skill Requests
Cluster Bomb (Skill ID#2239 / RA_CLUSTERBOMB) - Level 3
Skill information
Level 1
Range 9
SP 15
Splash Area 3

Camouflage (Skill ID#2247 / RA_CAMOUFLAGE)
Max Level 5 Can select no Source
Skill form Active Skill type Supportive Skill Target Caster
Description Camouflage
Max Level: 5
Requirement: Ranger Main 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Hides yourself behind walls
or any obstacles so other monsters
can`t notice the you.
(except Boss, Demon, Insect monsters).
You appear translucent while
Camouflaged. Each second in Camouflage,
Increases CRIT +10 and ATK +30,
but decrease DEF -5% while casting
the skill.
Up to a MAX of +100 CRIT and +300 ATK.
Camouflage is cancelled upon taking any action,
however that action will still have its CRIT and
ATK bonuses unless it`s a trap skill.
[Lv 1]: 6 SP per sec, only usable on walls
[Lv 2]: 5 SP per sec, only usable on walls
[Lv 3]: 4 SP per sec, 50% movement
[Lv 4]: 3 SP per sec, 75% movement
[Lv 5]: 2 SP per sec, 100% movement
Skill Requests
Ranger Main (Skill ID#2235 / RA_RANGERMAIN) - Level 1
Skill information
Level 1 2 3 4 5
SP 40 40 40 40 40

Tooth of Warg (Skill ID#2245 / RA_TOOTHOFWUG)
Max Level 10 Can select no Source
Skill form Passive Skill type Skill Target
Description Tooth of Warg
Max Level: 10
Requirement: Warg Mastery 1
Skill Form: Passive
Description: Increases the damage done
by Warg skills. Increases damage as
skill level gets higher.

[Lv 1]: Damage +30
[Lv 2]: Damage +60
[Lv 3]: Damage +90
[Lv 4]: Damage +120
[Lv 5]: Damage +150
[Lv 6]: Damage +180
[Lv 7]: Damage +210
[Lv 8]: Damage +240
[Lv 9]: Damage +270
[Lv 10]: Damage +300
Skill Requests
Warg Mastery (Skill ID#2240 / RA_WUGMASTERY) - Level 1

Warg Rider (Skill ID#2241 / RA_WUGRIDER)
Max Level 3 Can select no Source
Skill form Active Skill type Supportive Skill Target Caster
Description Warg Rider
Max Level: 3
Requirement: Warg Mastery 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Allows a Ranger to mount
their summoned Warg. Skill level
increases Movement Speed. While
mounted on a Warg, you can`t use any
bow attacks or skills that are not Warg
exclusive other than trap skills.
Can use the following traps while on
a Warg: Cobalt Trap, Magenta Trap,
Verdure Trap, Maze Trap, Electric
Shocker.
Skill Requests
Warg Mastery (Skill ID#2240 / RA_WUGMASTERY) - Level 1
Skill information
Level 1 2 3
SP 2 2 2

Fear Breeze (Skill ID#2234 / RA_FEARBREEZE)
Max Level 5 Can select no Source
Skill form Active Skill type Supportive Skill Target Caster
Description Fear Breeze
Max Level: 5
Requirement: Camouflage 1, Arrow Storm 5
Skill Form: Active
Type: Supportive
Target: Caster
Description: During the skill duration,
normal ranged attacks have a chance of
hitting a target multiple times.
Extra attacks will consume arrows.

[Lv 1]: Number of Attacks +1 / Chance 12%,
60 sec

[Lv 2]: Number of Attacks +1 / Chance 12%,
90 sec

[Lv 3]: Number of Attacks +1~+2 / Chance 21%,
120 sec

[Lv 4]: Number of Attacks +1~+3 / Chance 27%,
150 sec

[Lv 5]: Number of Attacks +1~+4 / Chance 30%,
180 sec
Skill Requests
Arrow Storm (Skill ID#2233 / RA_ARROWSTORM) - Level 5
Camouflage (Skill ID#2247 / RA_CAMOUFLAGE) - Level 1
Skill information
Level 1 2 3 4 5
SP 55 60 65 70 75
Fixed Cast Time 2000 2000 2000 2000 2000

Magenta Trap (Skill ID#2249 / RA_MAGENTATRAP)
Max Level 1 Can select no Source
Skill form Active Skill type Trap (Visible) Skill Target Ground
Description Magenta Trap
Max Level: 1
Requirement: Trap Research 1
Skill Form: Active
Type: Trap (Visible)
Target: Ground
Max Traps: 1
Description: Monsters that step on this
trap 5x5 has its element changed to Fire
elemental. Does not affect Boss type
monsters or Players.
Consumes 1 Scarlett Point and
1 Special Alloy Trap.
Skill Requests
Research Trap (Skill ID#2248 / RA_RESEARCHTRAP) - Level 1
Skill information
Level 1
Range 3
SP 10
Splash Area 2

Firing Trap (Skill ID#2253 / RA_FIRINGTRAP)
Max Level 5 Can select no Source
Skill form Active Skill type Trap (Visible) Skill Target Ground
Description Firing Trap
Max Level: 5
Requirement: Detonator 1
Skill Form: Active
Type: Trap (Visible)
Element: Fire
Target: Ground
Max Traps: 2
Description: When this trap activates,
it deals damage in a 5x5 area and
causes Burning status. Skill Level
increases success rate of inflicting
Burning status.
Consumes 1 Special Alloy Trap.
[Lv 1]: Success Rate 60%
[Lv 2]: Success Rate 70%
[Lv 3]: Success Rate 80%
[Lv 4]: Success Rate 90%
[Lv 5]: Success Rate 100%
Skill Requests
Detonator (Skill ID#2237 / RA_DETONATOR) - Level 1
Skill information
Level 1 2 3 4 5
Range 3 3 3 3 3
SP 10 10 10 10 10
Splash Area 2 2 2 2 2

Icebound Trap (Skill ID#2254 / RA_ICEBOUNDTRAP)
Max Level 5 Can select no Source
Skill form Active Skill type Trap (Visible) Skill Target Ground
Description Ice Bound Trap
Max Level: 5
Requirement: Detonator 1
Skill Form: Active
Type: Trap (Visible)
Element: Water
Target: Ground
Max Traps: 2
Description: When this trap activates,
it deals damage in a 5x5 area and
inflicts Freezing status. Skill Level
increases success rate of inflicting
Freezing status.
Consumes 1 Special Alloy Trap.
[Lv 1]: Success Rate 60%
[Lv 2]: Success Rate 70%
[Lv 3]: Success Rate 80%
[Lv 4]: Success Rate 90%
[Lv 5]: Success Rate 100%
Skill Requests
Detonator (Skill ID#2237 / RA_DETONATOR) - Level 1
Skill information
Level 1 2 3 4 5
Range 3 3 3 3 3
SP 10 10 10 10 10
Splash Area 2 2 2 2 2

Sensitive Keen (Skill ID#2246 / RA_SENSITIVEKEEN)
Max Level 5 Can select no Source
Skill form Active Skill type Supportive Skill Target Caster
Description Sensitive Keen
Max Level: 5
Requirement: Tooth of Warg 3
Skill Form: Active
Type: Supportive
Target: Caster
Description: Uses the Warg`s senses to
reveal hidden traps and enemies. Has a
chance to attack enemies with Warg Bite.
[Lv 1]: 150% ATK / Chance 8% / 7x7
[Lv 2]: 200% ATK / Chance 16% / 9x9
[Lv 3]: 250% ATK / Chance 24% / 11x11
[Lv 4]: 300% ATK / Chance 32% / 13x13
[Lv 5]: 350% ATK / Chance 40% / 15x15
Skill Requests
Tooth of Warg (Skill ID#2245 / RA_TOOTHOFWUG) - Level 3
Skill information
Level 1 2 3 4 5
SP 12 12 12 12 12
Splash Area 3 4 5 6 7

Warg Strike (Skill ID#2243 / RA_WUGSTRIKE)
Max Level 5 Can select no Source
Skill form Active Skill type Melee Physical Skill Target 1 Character
Description Warg Strike
Max Level: 5
Requirement: Tooth of Warg 1
Skill Form: Active
Type: Melee Physical
Target: 1 Character
Description: Makes your Warg run into 1
target and inflict damage. Damage
increases as skill level gets higher.

[Lv 1]: ATK 200%
[Lv 2]: ATK 400%
[Lv 3]: ATK 600%
[Lv 4]: ATK 800%
[Lv 5]: ATK 1000%
Skill Requests
Tooth of Warg (Skill ID#2245 / RA_TOOTHOFWUG) - Level 1
Skill information
Level 1 2 3 4 5
Range 9 9 9 9 9
SP 20 22 24 26 28

Warg Dash (Skill ID#2242 / RA_WUGDASH)
Max Level 1 Can select no Source
Skill form Active Skill type Supportive Skill Target Caster
Description Warg Dash
Max Level: 1
Requirement: Warg Rider 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Usable only when mounted
on your Warg. Makes your Warg scamper in
a straight direction, re-using the skill
will stop it. You will automatically
stop when hitting a wall or an enemy.
If the Ranger has already learned Warg
Strike, it gives damage to the crashed
enemy.
Skill Requests
Warg Rider (Skill ID#2241 / RA_WUGRIDER) - Level 1
Skill information
Level 1
SP 4
Splash Area 1

Unlimited (Skill ID#5002 / RA_UNLIMIT)
Max Level 5 Can select no Source
Skill form Active Skill type Supportive Skill Target Caster
Description Unlimit
Max Level: 5
Requirement: Fear Breeze 5
Skill Form: Active
Type: Supportive
Target: Caster
Description: Tap into the power of the god of
hunting and archery to increase the explosive
power of ranged attacks for a short time.

[Lv 1]: Ranged physical damage +50%
[Lv 2]: Ranged physical damage +100%
[Lv 3]: Ranged physical damage +150%
[Lv 4]: Ranged physical damage +200%
[Lv 5]: Ranged physical damage +250%
Skill Requests
Fear Breeze (Skill ID#2234 / RA_FEARBREEZE) - Level 5
Skill information
Level 1 2 3 4 5
SP 100 120 140 160 180
Fixed Cast Time 1000 1000 1000 1000 1000

Cobalt Trap (Skill ID#2250 / RA_COBALTTRAP)
Max Level 1 Can select no Source
Skill form Active Skill type Trap (Visible) Skill Target Ground
Description Cobalt Trap
Max Level: 1
Requirement: Trap Research 1
Skill Form: Active
Type: Trap (Visible)
Target: Ground
Max Traps: 1
Description: Monsters that step on this
trap 5x5 has it`s element changed to Water
elemental. Does not affect Boss type
monsters or Players.
Consumes 1 Indigo Point and
1 Special Alloy Trap.
Skill Requests
Research Trap (Skill ID#2248 / RA_RESEARCHTRAP) - Level 1
Skill information
Level 1
Range 3
SP 10
Splash Area 2

Warg Bite (Skill ID#2244 / RA_WUGBITE)
Max Level 5 Can select no Source
Skill form Active Skill type Melee Physical Skill Target 1 Character
Description Warg Bite
Max Level: 5
Requirement: Warg Strike 1
Skill Form: Active
Type: Melee Physical
Target: 1 Character
Description: Makes your Warg leap at a
target, dealing damage and temporarily
causing Immobile status. Damage
increases if Tooth of Warg(ToW) level is
increased. Can`t be used while mounted
on a Warg.
[Lv 1]: ATK 600% / Immobilized 1 sec + ToW skill
[Lv 2]: ATK 800% / Immobilized 2 sec + ToW skill
[Lv 3]: ATK 1000% / Immobilized 3 sec + ToW skill
[Lv 4]: ATK 1200% / Immobilized 4 sec + ToW skill
[Lv 5]: ATK 1500% / Immobilized 5 sec + ToW skill
Skill Requests
Warg Strike (Skill ID#2243 / RA_WUGSTRIKE) - Level 1
Skill information
Level 1 2 3 4 5
Range 9 9 9 9 9
SP 40 42 44 46 48

Maize Trap (Skill ID#2251 / RA_MAIZETRAP)
Max Level 1 Can select no Source
Skill form Active Skill type Trap (Visible) Skill Target Ground
Description Maze Trap
Max Level: 1
Requirement: Trap Research 1
Skill Form: Active
Type: Trap (Visible)
Target: Ground
Max Traps: 1
Description: Monsters that step on this
trap 5x5 has its element changed to Earth
elemental. Does not affect Boss type
monsters or Players.
Consumes 1 Lime Green Point and
1 Special Alloy Trap.
Skill Requests
Research Trap (Skill ID#2248 / RA_RESEARCHTRAP) - Level 1
Skill information
Level 1
Range 3
SP 10
Splash Area 2

Verdure Trap (Skill ID#2252 / RA_VERDURETRAP)
Max Level 1 Can select no Source
Skill form Active Skill type Trap (Visible) Skill Target Ground
Description Verdure Trap
Max Level: 1
Requirement: Trap Research 1
Skill Form: Active
Type: Trap (Visible)
Target: Ground
Max Traps: 1
Description: Monsters that step on this
trap 5x5 has its element changed to Wind
elemental. Does not affect Boss type
monsters or Players.
Consumes 1 Yellow Wish Point and
1 Special Alloy Trap.
Skill Requests
Research Trap (Skill ID#2248 / RA_RESEARCHTRAP) - Level 1
Skill information
Level 1
Range 3
SP 10
Splash Area 2

Full Throttle (Skill ID#5014 / ALL_FULL_THROTTLE)
Max Level 5 Can select no Source
Skill form Active Skill type Supportive Skill Target Caster
Description Full Throttle
Max Level: 5
Skill Form: Active
Type: Supportive
Target: Caster
Cooldown: 50 min(KRO) / 15 min(WTR)
Description: Exceed the limits of the body
by sacrificing your own vitality to
stregthen yourself for a short time. You
will become horribly exhausted after the
skill`s duration. Fully restores HP when
casted, All stats +20% and increases
movement speed for the skill`s duration.
After the Skill duration ends, you will be
inflicted with Rebound status. During
Rebound status, your movement speed is
lowered and your natural HP/SP recovery
is disabled.
Cannot be removed by Dispell.
[Lv 1]: Duration 10 sec, 6% HP|SP drained/sec
[Lv 2]: Duration 15 sec, 4% HP|SP drained/sec
[Lv 3]: Duration 20 sec, 3% HP|SP drained/sec
[Lv 4]: Duration 25 sec, 2% HP|SP drained/sec
[Lv 5]: Duration 30 sec, 1% HP|SP drained/sec
Skill information
Level 1 2 3 4 5
SP 1 1 1 1 1

Crescive Bolt (Skill ID#5334 / WH_CRESCIVE_BOLT)
Max Level 10 Can select no Source
Skill form Active Skill type Ranged Physical Skill Target 1 Character
Description Crescive Bolt
Max Lv.: 10
Requirement: Aimed Bolt Lv.5
Skill Form: Active
Type: Ranged Physical
Target: 1 Character
Recovery: 1 AP
Description: Fires 1 shot of long ranged physical damage to the single target.
Increases damage +20% and SP consumption
of the next cast of this skill for each time while
standing still (stacks up to 3 times).
When reaching the maximum stack count,
increases AP recovery rate to 3.
The stack is reset if the user move out from
standing cell or changing position with skill.
The stack is reset after 10 seconds of latest cast.
Damage additionally increases according
to the caster`s BaseLv and CON.
Can inflict half of the total Critical Damage
based on the caster`s Critical chance.
Consumes 1 equipped Arrow.
[Lv 1] : ATK 1800%
[Lv 2] : ATK 3100%
[Lv 3] : ATK 4400%
[Lv 4] : ATK 5700%
[Lv 5] : ATK 7000%
[Lv 6] : ATK 8300%
[Lv 7] : ATK 9600%
[Lv 8] : ATK 10900%
[Lv 9] : ATK 12200%
[Lv10] : ATK 13500%
Skill Requests
Aimed Bolt (Skill ID#2236 / RA_AIMEDBOLT) - Level 5
Skill information
Level 1 2 3 4 5 6 7 8 9 10
Range 9 9 9 9 9 9 9 9 9 9
SP 47 49 51 53 55 57 59 61 63 65
Variable Cast Time 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000
Fixed Cast Time 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000

Nature Friendly (Skill ID#5325 / WH_NATUREFRIENDLY)
Max Level 5 Can select no Source
Skill form Passive Skill type Skill Target
Description Nature Friendly
Max Lv.: 5
Skill Form: Passive
Description: Your Hawk becomes more proficient
from training passively improving the chance of
Hawk Rush activating while the user
is auto-attacking.

[Lv 1]: Auto Hawk Rush Chance: 20%
[Lv 2]: Auto Hawk Rush Chance: 40%
[Lv 3]: Auto Hawk Rush Chance: 60%
[Lv 4]: Auto Hawk Rush Chance: 80%
[Lv 5]: Auto Hawk Rush Chance: 100%

Advanced Trap (Skill ID#5323 / WH_ADVANCED_TRAP)
Max Level 5 Can select no Source
Skill form Passive Skill type Skill Target
Description Advanced Trap
Max Lv.: 5
Requirement: Trap Research Lv.3
Skill Form: Passive
Description: Increases the effects of Traps.
Increases effectiveness of Deep Blind Trap,
Swift Trap, Solid Trap and Flame Trap.
[Lv 1]: Duration +1 sec / DMG +20%
[Lv 2]: Duration +2 / DMG +40%
[Lv 3]: Duration +3 / DMG +60% / AP Recovery +1
[Lv 4]: Duration +4 / DMG +80% / AP Recovery +1
[Lv 5]: Duration +5 / DMG +100%/ AP Recovery +1
Skill Requests
Research Trap (Skill ID#2248 / RA_RESEARCHTRAP) - Level 3

Hawk Mastery (Skill ID#5327 / WH_HAWK_M)
Max Level 1 Can select no Source
Skill form Active Skill type Supportive Skill Target Caster
Description Hawk Mastery
Max Lv.: 1
Requirement: Steel Crow Lv.1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Trains a Hawk to follow your orders.
The Hawk can be trained along with a Warg.
The chance to trigger Warg Strike is reduced
to 1/3 when Hawk and Warg are summoned
together.

[Lv 1] : Summons Hawk
Skill Requests
Steel Crow (Skill ID#128 / HT_STEELCROW) - Level 1
Skill information
Level 1
SP 5

Gale Storm (Skill ID#5330 / WH_GALESTORM)
Max Level 10 Can select no Source
Skill form Active Skill type Ranged Physical / AoE Skill Target Enemy and enemies near it
Description Gale Storm
Max Lv.: 10
Requirement: Crescive Bolt Lv.3
Skill Form: Active
Type: Ranged Physical / AoE
Target: Enemy and enemies near it
Recovery: 10 AP when hits 3 targets or more
Description: Deals long ranged physical damage
to the target and surrounding enemies around
the target.
Damage additionally increases according
to the caster`s BaseLv and CON.
Consumes 5 equipped Arrow.
[Lv 1]: ATK 1350% / 5x5
[Lv 2]: ATK 2700% / 5x5
[Lv 3]: ATK 4050% / 5x5
[Lv 4]: ATK 5400% / 5x5
[Lv 5]: ATK 6750% / 7x7
[Lv 6]: ATK 8100% / 7x7
[Lv 7]: ATK 9450% / 7x7
[Lv 8]: ATK 10800% / 7x7
[Lv 9]: ATK 12150% / 9x9
[Lv10]: ATK 13500% / 9x9
Skill Requests
Crescive Bolt (Skill ID#5334 / WH_CRESCIVE_BOLT) - Level 3
Skill information
Level 1 2 3 4 5 6 7 8 9 10
Range 9 9 9 9 9 9 9 9 9 9
SP 93 96 99 102 105 108 111 114 117 120
Variable Cast Time 1000 1000 1000 1000 1000 1000 1000 1000 1000 1000
Fixed Cast Time 500 500 500 500 500 500 500 500 500 500
Splash Area 2 2 2 2 3 3 3 3 4 4

Wind Sign (Skill ID#5324 / WH_WIND_SIGN)
Max Level 5 Can select no Source
Skill form Active Skill type Debuff Skill Target 1 Character
Description Wind Sign
Max Lv.: 5
Requirement: Nature Friendly Lv.5
Skill Form: Active
Type: Debuff
Target: 1 Character
Recovery: 1 AP
Description: Marks the target with a Wind Sign for the skill duration.
Has a chance to recover AP when inflicting
ranged physical damage on marked targets.
The mark is still visible even when the target
uses Hiding, Cloaking or Cloaking Exceed.
[Lv 1]: Duration: 20 sec / Chance: 14%
[Lv 2]: Duration: 30 sec / Chance: 20%
[Lv 3]: Duration: 40 sec / Chance: 26%
[Lv 4]: Duration: 50 sec / Chance: 32%
[Lv 5]: Duration: 60 sec / Chance: 40%
Skill Requests
Nature Friendly (Skill ID#5325 / WH_NATUREFRIENDLY) - Level 5
Skill information
Level 1 2 3 4 5
Range 9 9 9 9 9
SP 100 90 80 70 60

Solid Trap (Skill ID#5332 / WH_SOLIDTRAP)
Max Level 5 Can select no Source
Skill form Active / Trap (Visible) Skill type Melee Physical Skill Target Ground
Description Solid Trap
Max Lv.: 5
Requirement: Advanced Trap Lv.3
Skill Form: Active / Trap (Visible)
Type: Melee Physical
Element: Earth
Target: Ground
Recovery: 1/1/2/2/3 AP
Description: Places a trap which inflicts Earth
elemental melee physical damage over time
during the trap duration.
Attack area and trap duration is increased
depends on skill level.
(Special Alloy Trap can`t be retrieved via Remove Trap, etc.)
Damage additionally increases according
to the caster`s BaseLv and CON.
Consumes 2 Special Alloy Trap.
[Lv 1]: ATK per Hit 850% / Duration: 3.0 sec / 3x3
[Lv 2]: ATK per Hit 1700% / Duration: 3.5 sec / 3x3
[Lv 3]: ATK per Hit 2550% / Duration: 4.0 sec / 5x5
[Lv 4]: ATK per Hit 3400% / Duration: 4.5 sec / 5x5
[Lv 5]: ATK per Hit 4250% / Duration: 5.0 sec / 7x7
Skill Requests
Advanced Trap (Skill ID#5323 / WH_ADVANCED_TRAP) - Level 3
Skill information
Level 1 2 3 4 5
SP 68 72 76 80 84
Variable Cast Time 1000 1000 1000 1000 1000
Fixed Cast Time 1000 1000 1000 1000 1000

Deep Blind Trap (Skill ID#5331 / WH_DEEPBLINDTRAP)
Max Level 5 Can select no Source
Skill form Active / Trap (Visible) Skill type Melee Physical Skill Target Ground
Description Deep Blind Trap
Max Lv.: 5
Requirement: Advanced Trap Lv.3
Skill Form: Active / Trap (Visible)
Type: Melee Physical
Element: Shadow
Target: Ground
Recovery: 1/1/2/2/3 AP
Description: Places a trap which inflicts Shadow
elemental melee physical damage over time
during the trap duration.
Attack area and trap duration is increased
depends on skill level.
(Special Alloy Trap can`t be retrieved via Remove Trap, etc.)
Damage additionally increases according
to the caster`s BaseLv and CON.
Consumes 2 Special Alloy Trap.
[Lv 1]: ATK per Hit 850% / Duration: 3.0 sec / 3x3
[Lv 2]: ATK per Hit 1700% / Duration: 3.5 sec / 3x3
[Lv 3]: ATK per Hit 2550% / Duration: 4.0 sec / 5x5
[Lv 4]: ATK per Hit 3400% / Duration: 4.5 sec / 5x5
[Lv 5]: ATK per Hit 4250% / Duration: 5.0 sec / 7x7
Skill Requests
Advanced Trap (Skill ID#5323 / WH_ADVANCED_TRAP) - Level 3
Skill information
Level 1 2 3 4 5
SP 68 72 76 80 84
Variable Cast Time 1000 1000 1000 1000 1000
Fixed Cast Time 1000 1000 1000 1000 1000

Hawk Rush (Skill ID#5326 / WH_HAWKRUSH)
Max Level 5 Can select no Source
Skill form Active Skill type Ranged Physical Skill Target 1 Character
Description Hawk Rush
Max Lv.: 5
Requirement: Hawk Mastery Lv.1
Skill Form: Active
Type: Ranged Physical
Target: 1 Character
Description: Orders the Hawk to deals
long ranged physical damage to the target.
Also grants the ability to autocast Hawk Rush
on ranged physical attacks with a 1% chance
per 3 CON.
Damage additionally increases according
to the caster`s BaseLv and CON.
Can inflict half of the total Critical Damage
based on the caster`s Critical chance.
The skill only be triggered when equipping Bow.
[Lv 1]: ATK 500%
[Lv 2]: ATK 1000%
[Lv 3]: ATK 1500%
[Lv 4]: ATK 2000%
[Lv 5]: ATK 2500%
Skill Requests
Hawk Mastery (Skill ID#5327 / WH_HAWK_M) - Level 1
Skill information
Level 1 2 3 4 5
Range 9 9 9 9 9
SP 40 44 48 52 56

Flame Trap (Skill ID#5335 / WH_FLAMETRAP)
Max Level 5 Can select no Source
Skill form Active / Trap (Visible) Skill type Melee Physical Skill Target Ground
Description Flame Trap
Max Lv.: 5
Requirement: Solid Trap Lv.1
Skill Form: Active / Trap (Visible)
Type: Melee Physical
Element: Fire
Target: Ground
Recovery: 1/1/2/2/3 AP
Description: Places a trap which inflicts Fire
elemental melee physical damage over time
during the trap duration.
Attack area and trap duration is increased
depends on skill level.
(Special Alloy Trap can`t be retrieved via Remove Trap, etc.)
Damage additionally increases according
to the caster`s BaseLv and CON.
Consumes 2 Special Alloy Trap.
[Lv 1]: ATK per Hit 850% / Duration: 3.0 sec / 3x3
[Lv 2]: ATK per Hit 1700% / Duration: 3.5 sec / 3x3
[Lv 3]: ATK per Hit 2550% / Duration: 4.0 sec / 5x5
[Lv 4]: ATK per Hit 3400% / Duration: 4.5 sec / 5x5
[Lv 5]: ATK per Hit 4250% / Duration: 5.0 sec / 7x7
Skill Requests
Solid Trap (Skill ID#5332 / WH_SOLIDTRAP) - Level 1
Skill information
Level 1 2 3 4 5
SP 68 72 76 80 84
Variable Cast Time 1000 1000 1000 1000 1000
Fixed Cast Time 1000 1000 1000 1000 1000

Swift Trap (Skill ID#5333 / WH_SWIFTTRAP)
Max Level 5 Can select no Source
Skill form Active / Trap (Visible) Skill type Melee Physical Skill Target Ground
Description Swift Trap
Max Lv.: 5
Requirement: Deep Blind Trap Lv.1
Skill Form: Active / Trap (Visible)
Type: Melee Physical
Element: Wind
Target: Ground
Recovery: 1/1/2/2/3 AP
Description: Places a trap which inflicts Wind
elemental melee physical damage over time
during the trap duration.
Attack area and trap duration is increased
depends on skill level.
(Special Alloy Trap can`t be retrieved via Remove Trap, etc.)
Damage additionally increases according
to the caster`s BaseLv and CON.
Consumes 2 Special Alloy Trap.
[Lv 1]: ATK per Hit 850% / Duration: 3.0 sec / 3x3
[Lv 2]: ATK per Hit 1700% / Duration: 3.5 sec / 3x3
[Lv 3]: ATK per Hit 2550% / Duration: 4.0 sec / 5x5
[Lv 4]: ATK per Hit 3400% / Duration: 4.5 sec / 5x5
[Lv 5]: ATK per Hit 4250% / Duration: 5.0 sec / 7x7
Skill Requests
Deep Blind Trap (Skill ID#5331 / WH_DEEPBLINDTRAP) - Level 1
Skill information
Level 1 2 3 4 5
SP 68 72 76 80 84
Variable Cast Time 1000 1000 1000 1000 1000
Fixed Cast Time 1000 1000 1000 1000 1000

Wild Walk (Skill ID#6520 / WH_WILD_WALK)
Max Level 5 Can select no Source
Skill form Active Skill type Supportive Skill Target Caster
Description Wild Walk
Max Lv.: 5
Requirement: Nature Friendly Lv.3,
Hawk Rush Lv.3

Skill Form: Active
Type: Supportive
Target: Caster
Cost: 5 AP
Description: Used Hawk to inflicts long ranged
physical damage to the target for 3 hits.
Using the gust of wind created by Hawk, increase
the user`s FLEE and Movement speed(MS)
for the certain duration.
Deals additional damage depends on level
of Steel Crow and Nature Friendly caster learned,
caster`s BaseLv and CON.
Can inflict half of the total Critical Damage
based on the caster`s Critical chance.
The skill can be used while riding Warg.
[Lv 1]: ATK per Hit 4600% / FLEE +100
MS +25% / Duration: 6 sec

[Lv 2]: ATK per Hit 7400% / FLEE +150
MS +25% / Duration: 9 sec

[Lv 3]: ATK per Hit 10200% / FLEE +200
MS +50% / Duration: 12 sec

[Lv 4]: ATK per Hit 13000% / FLEE +250
MS +50% / Duration: 15 sec

[Lv 5]: ATK per Hit 15800% / FLEE +300
MS +75% / Duration: 18 sec
Skill Requests
Nature Friendly (Skill ID#5325 / WH_NATUREFRIENDLY) - Level 3
Hawk Rush (Skill ID#5326 / WH_HAWKRUSH) - Level 3
Skill information
Level 1 2 3 4 5
Range 11 11 11 11 11
SP 63 66 69 72 75
AP 5 5 5 5 5
Variable Cast Time 500 500 500 500 500
Fixed Cast Time 1000 1000 1000 1000 1000

Calamity Gale (Skill ID#5328 / WH_CALAMITYGALE)
Max Level 1 Can select no Source
Skill form Active Skill type Supportive Skill Target Caster
Description Calamity Gale
Max Lv.: 1
Requirement: Gale Storm Lv.5, Wind Sign Lv.5
Skill Form: Active
Type: Supportive
Target: Caster
Cost: 125 AP
Description: Endows the caster`s body with the
rage of wind.
In addition to the Lv 5 Unlimit status,
the Calamity Gale status is granted for 180 sec.

[Calamity Gale]:
Increases the damage of Crescive Bolt by 20%
Enables Gale Storm to inflict half of the total
Critical Damage based on the caster`s
Critical chance.
Increases damage of Crescive Bolt and
Gale Storm against Brute and Fish race monsters by 50%
[Lv 1]: Duration: 180 sec
Skill Requests
Gale Storm (Skill ID#5330 / WH_GALESTORM) - Level 5
Wind Sign (Skill ID#5324 / WH_WIND_SIGN) - Level 5
Skill information
Level 1
SP 300
AP 125
Variable Cast Time 2000
Fixed Cast Time 1000

Hawk Boomerang (Skill ID#5329 / WH_HAWKBOOMERANG)
Max Level 5 Can select no Source
Skill form Active Skill type Ranged Physical Skill Target 1 Character
Description Hawk Boomerang
Max Lv.: 5
Requirement: Hawk Rush Lv.5
Skill Form: Active
Type: Ranged Physical
Target: 1 Character
Cost: 12 AP
Description: Orders your Hawk to inflict
ranged physical damage to the target.
Inflicts 50% more damage against Brute and
Fish race monsters.
Deals additional damage depends on level
of Nature Friendly caster learned,
caster`s BaseLv and CON.
Can inflict half of the total Critical Damage
based on the caster`s Critical chance.
The skill only be used when equipping Bow.
[Lv 1]: ATK 600%
[Lv 2]: ATK 1200%
[Lv 3]: ATK 1800%
[Lv 4]: ATK 2400%
[Lv 5]: ATK 3000%
Skill Requests
Hawk Rush (Skill ID#5326 / WH_HAWKRUSH) - Level 5
Skill information
Level 1 2 3 4 5
Range 9 9 9 9 9
SP 80 80 80 80 80
AP 12 12 12 12 12
Variable Cast Time 3000 3000 3000 3000 3000
Fixed Cast Time 1000 1000 1000 1000 1000