Found a total of 1635 record(s) across 82 page(s). Displaying result(s) 101-120.
Smith Mace (Skill ID#102 / BS_MACE)
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| Max Level | 3 | Can select | no | Source | |
| Skill form | Passive | Skill type | Skill Target | ||
| Description | Smith Mace Max Level: 3 Requirement: Smith Brass Knuckle 1 Skill Form: Passive Description: Enables forging of Mace class weapons. |
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Smith Knucklebrace (Skill ID#103 / BS_KNUCKLE)
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| Max Level | 3 | Can select | no | Source | |
| Skill form | Passive | Skill type | Skill Target | ||
| Description | Smith Brass Knuckle Max Level: 3 Requirement: Smith Dagger 1 Skill Form: Passive Description: Enables forging of Knuckle class weapons. |
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Smith Spear (Skill ID#104 / BS_SPEAR)
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| Max Level | 3 | Can select | no | Source | |
| Skill form | Passive | Skill type | Skill Target | ||
| Description | Smith Spear Max Level: 3 Requirement: Smith Dagger 2 Skill Form: Passive Description: Enables forging of Spear class weapons. |
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Hilt Binding (Skill ID#105 / BS_HILTBINDING)
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| Max Level | 1 | Can select | no | Source | |
| Skill form | Passive | Skill type | Skill Target | ||
| Description | Hilt Binding Max Level: 1 Skill Form: Passive Description: Increases the duration of the Adrenaline Rush, Power Thrust and Weapon Perfection skills by 10%. This skill also adds +1 STR and +4 Damage. |
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Weaponry Research (Skill ID#107 / BS_WEAPONRESEARCH)
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| Max Level | 10 | Can select | no | Source | |||||||||||||||||||||
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| Description | Weaponry Research Max Level: 10 Requirement: Hilt Binding 1 Skill Form: Passive Description: Raises the success rate of forging. This skill also raises Physical Attack (Weapon Mastery) and the accuracy with any weapon. [Lv 1]: HIT Bonus:2 / Damage +2 / SROF: 1% [Lv 2]: HIT Bonus:4 / Damage +4 / SROF: 2% [Lv 3]: HIT Bonus:5 / Damage +6 / SROF: 3% [Lv 4]: HIT Bonus:6 / Damage +8 / SROF: 4% [Lv 5]: HIT Bonus:10 / Damage +10 / SROF: 5% [Lv 6]: HIT Bonus:12 / Damage +12 / SROF: 6% [Lv 7]: HIT Bonus:14 / Damage +14 / SROF: 7% [Lv 8]: HIT Bonus:16 / Damage +16 / SROF: 8% [Lv 9]: HIT Bonus:18 / Damage +18 / SROF: 9% [Lv10]: HIT Bonus:20 / Damage +20 / SROF: 10% |
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Weapon Repair (Skill ID#108 / BS_REPAIRWEAPON)
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| Max Level | 1 | Can select | no | Source | |||||||||||||||||||||
| Skill form | Active | Skill type | Supportive | Skill Target | 1 Character | ||||||||||||||||||||
| Description | Repair Weapon Max Level: 1 Requirement: Weaponry Research 1 Skill Form: Active Type: Supportive Target: 1 Character Description: Repairs damaged weapons. Names of weapons that have been damaged are displayed in red color. Armors: Steel Level 1 Weapon: Iron Ore Level 2 Weapon: Iron Level 3 Weapon: Steel Level 4 Weapon: Rough Oridecon |
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Skin Tempering (Skill ID#109 / BS_SKINTEMPER)
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| Max Level | 5 | Can select | no | Source | |||||
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| Description | Skin Tempering Max Level: 5 Skill Form: Passive Description: Increases resistance to Fire and Neutral elemental attacks. [Lv 1]: Fire +4%, Neutral +1% [Lv 2]: Fire +8%, Neutral +2% [Lv 3]: Fire +12%, Neutral +3% [Lv 4]: Fire +16%, Neutral +4% [Lv 5]: Fire +20%, Neutral +5% |
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Hammer Fall (Skill ID#110 / BS_HAMMERFALL)
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| Max Level | 5 | Can select | no | Source | |||||||||||||||||||
| Skill form | Active | Skill type | Debuff | Skill Target | Ground | ||||||||||||||||||
| Description | Hammerfall Max Level: 5 Skill Form: Active Type: Debuff Target: Ground Description: Pounds a targeted cell with a 5x5 range to inflict Stun status to enemies. The success rate depends on the skill level and is lowered by the target`s VIT. This can only be used when Axe or Mace class weapons are equipped. [Lv 1]: Stun Chance: 30% [Lv 2]: Stun Chance: 40% [Lv 3]: Stun Chance: 50% [Lv 4]: Stun Chance: 60% [Lv 5]: Stun Chance: 70% |
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Adrenaline Rush (Skill ID#111 / BS_ADRENALINE)
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| Max Level | 5 | Can select | no | Source | |||||||||||||||||||
| Skill form | Active | Skill type | Supportive | Skill Target | Caster and Party Members | ||||||||||||||||||
| Description | Adrenaline Rush Max Level: 5 Requirement: Hammerfall 2 Skill Form: Active Type: Supportive Target: Caster and Party Members Description: Axe, Mace Skill Form. Places a temporary buff on the user and all party members that increases HIT and Attack Speed by 30% with Axe and Mace class weapon. The attack speed of Blacksmith`s is increased by 30% while the Attack Speed of other job classes is increased by 25%. [Lv 1]: Lasts 30 seconds, HIT +8 [Lv 2]: Lasts 60 seconds, HIT +11 [Lv 3]: Lasts 90 seconds, HIT +14 [Lv 4]: Lasts 120 seconds, HIT +17 [Lv 5]: Lasts 150 seconds, HIT +20 |
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Weapon Perfection (Skill ID#112 / BS_WEAPONPERFECT)
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| Skill form | Active | Skill type | Supportive | Skill Target | Caster and Party Members | ||||||||||||||||||||||||||||||||
| Description | Weapon Perfection Max Level: 5 Requirement: Adrenaline Rush 2, Weaponry Research 2 Skill Form: Active Type: Supportive Target: Caster and Party Members Description: Nullifies any reduction in damage resulting from monster size. [Lv 1]: Lasts 10 sec, SP Consumption: 18 [Lv 2]: Lasts 20 sec, SP Consumption: 16 [Lv 3]: Lasts 30 sec, SP Consumption: 14 [Lv 4]: Lasts 40 sec, SP Consumption: 12 [Lv 5]: Lasts 50 sec, SP Consumption: 10 |
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Power-Thrust (Skill ID#113 / BS_OVERTHRUST)
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| Max Level | 5 | Can select | no | Source | |||||||||||||||||||
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| Description | Power Thrust Max Level: 5 Requirement: Adrenaline Rush 3 Skill Form: Active Type: Supportive Target: Caster and Party Members Description: Increase physical damage dealt by yourself and nearby party members. [Lv 1]: Self: +5%, Party Members: +5% [Lv 2]: Self: +10%, Party Members: +5% [Lv 3]: Self: +15%, Party Members: +10% [Lv 4]: Self: +20%, Party Members: +10% [Lv 5]: Self: +25%, Party Members: +15% |
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Maximize Power (Skill ID#114 / BS_MAXIMIZE)
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| Description | Maximize Power Max Level: 5 Requirement: Weapon Perfection 3, Power Thrust 2 Skill Form: Active Type: Supportive Target: Caster Description: Amplifies Weapon Attack Power by continuously draining a specific amount of SP while skill is active. This skill can be canceled by casting it once again. [Lv 1]: Consumes 1 SP per second [Lv 2]: Consumes 1 SP per 2 seconds [Lv 3]: Consumes 1 SP per 3 seconds [Lv 4]: Consumes 1 SP per 4 seconds [Lv 5]: Consumes 1 SP per 5 seconds |
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Skid Trap (Skill ID#115 / HT_SKIDTRAP)
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| Max Level | 5 | Can select | no | Source | |||||||||||||||||||
| Skill form | Trap (Hidden) | Skill type | Skill Target | Ground | |||||||||||||||||||
| Description | Skid Trap Max Level: 5 Skill Form: Trap (Hidden) Target: Ground Description: Sets a trap which will make an enemy slide in the direction that the caster was facing at the moment the trap was set. Consumes 1 Trap. [Lv 1]: 6 cell sliding range, 300 sec [Lv 2]: 7 cell sliding range, 240 sec [Lv 3]: 8 cell sliding range, 180 sec [Lv 4]: 9 cell sliding range, 120 sec [Lv 5]: 10 cell sliding range, 60 sec |
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Land Mine (Skill ID#116 / HT_LANDMINE)
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| Max Level | 5 | Can select | no | Source | |||||||||||||||||||||||||||||||
| Skill form | Active | Skill type | Trap (Hidden) | Skill Target | Ground | ||||||||||||||||||||||||||||||
| Description | Land Mine Max Level: 5 Skill Form: Active Type: Trap (Hidden) Target: Ground Element: Earth Description: Sets a trap with a 3x3 range which will explode once an enemy steps on it. Damage increases according to skill level, caster`s Base Level, DEX and INT. A trap that has not been stepped on is released after the duration expires and returns the Trap. Consumes 1 Trap. [Lv 1]: Lasts 200 seconds [Lv 2]: Lasts 160 seconds [Lv 3]: Lasts 120 seconds [Lv 4]: Lasts 80 seconds [Lv 5]: Lasts 40 seconds |
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Ankle Snare (Skill ID#117 / HT_ANKLESNARE)
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| Max Level | 5 | Can select | no | Source | |||||||||||||||||||
| Skill form | Active | Skill type | Trap (Hidden) | Skill Target | Ground | ||||||||||||||||||
| Description | Anklesnare Max Level: 5 Requirement: Skid Trap 1 Skill Form: Active Type: Trap (Hidden) Target: Ground Description: Sets a trap with a 3x3 range which will bind an enemy to the ground for the skill`s duration, which is affected by the AGI of the target. A trap that has not been stepped on is released after the duration expires and returns the Trap. Consumes 1 Trap. [Lv 1]: Lasts 250 seconds [Lv 2]: Lasts 200 seconds [Lv 3]: Lasts 150 seconds [Lv 4]: Lasts 100 seconds [Lv 5]: Lasts 50 seconds |
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Shockwave Trap (Skill ID#118 / HT_SHOCKWAVE)
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| Max Level | 5 | Can select | no | Source | |||||||||||||||||||||||||
| Skill form | Active | Skill type | Trap (Hidden) | Skill Target | Ground | ||||||||||||||||||||||||
| Description | Shockwave Trap Max Level: 5 Requirement: Anklesnare 1 Skill Form: Active Type: Trap (Hidden) Target: Ground Description: Sets a trap with a 3x3 range which will drain SP away from enemies. A trap that has not been stepped on is released after the duration expires and returns the Traps. Consumes 2 Traps. [Lv 1]: 20% MaxSP drain, lasts 200 sec [Lv 2]: 35% MaxSP drain, lasts 160 sec [Lv 3]: 50% MaxSP drain, lasts 120 sec [Lv 4]: 65% MaxSP drain, lasts 80 sec [Lv 5]: 80% MaxSP drain, lasts 40 sec |
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Sandman (Skill ID#119 / HT_SANDMAN)
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| Max Level | 5 | Can select | no | Source | |||||||||||||||||||||||||
| Skill form | Active | Skill type | Trap (Hidden) | Skill Target | Ground | ||||||||||||||||||||||||
| Description | Sandman Max Level: 5 Requirement: Flasher 1 Skill Form: Active Type: Trap (Hidden) Target: Ground Description: Sets a trap with a 3x3 range that will cause the enemy that steps on it, as well as enemies within the trap`s range, to cause Sleep status. A trap that has not been stepped on is released after the duration expires and returns the Trap. Consumes 1 Trap. [Lv 1]: Sleep Rate: 50%, lasts 150 sec [Lv 2]: Sleep Rate: 60%, lasts 120 sec [Lv 3]: Sleep Rate: 70%, lasts 90 sec [Lv 4]: Sleep Rate: 80%, lasts 60 sec [Lv 5]: Sleep Rate: 90%, lasts 30 sec |
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Flasher (Skill ID#120 / HT_FLASHER)
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| Max Level | 5 | Can select | no | Source | |||||||||||||||||||||||||
| Skill form | Active | Skill type | Trap (Hidden) | Skill Target | Ground | ||||||||||||||||||||||||
| Description | Flasher Max Level: 5 Requirement: Skid Trap 1 Skill Form: Active Type: Trap (Hidden) Target: Ground Description: Sets a trap with a 3x3 range which will emit intense light, which may cause the target with the Blind status. A trap that has not been stepped on is released after the duration expires and returns the Traps. Consumes 2 Traps. [Lv 1]: Lasts 150 seconds [Lv 2]: Lasts 120 seconds [Lv 3]: Lasts 90 seconds [Lv 4]: Lasts 60 seconds [Lv 5]: Lasts 30 seconds |
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Freezing Trap (Skill ID#121 / HT_FREEZINGTRAP)
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| Max Level | 5 | Can select | no | Source | |||||||||||||||||||||||||
| Skill form | Trap (Hidden) | Skill type | Skill Target | Ground | |||||||||||||||||||||||||
| Description | Freezing Trap Max Level: 5 Requirement: Flasher 1 Skill Form: Trap (Hidden) Target: Ground Element: Water Description: Sets a trap which will freeze an enemy once it has been triggered. Consumes 2 Traps. [Lv 1]: 150 sec duration [Lv 2]: 120 sec duration [Lv 3]: 90 sec duration [Lv 4]: 60 sec duration [Lv 5]: 30 sec duration |
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